We were contracted by Nvidia to create a photo-realistic environment surrounding the building HL23 in Manhattan’s Meat Packing District. The scene is used to demo Nvidia’s photo-realistic iRay renderer. We went down to the location and shot of series of stills that were used as reference to create the environment. The renders were used for a variety of demo purposes including a VR experience. All modeling and texturing was done in Maya and rendering was done using iRay in 3DS Max.
Cassie Thibodeau produced for Nvidia and Peter DeLappe art directed.
A spherical stereo pair of the environment to be used in VR applications.